Internet of Things
TinkerforgeCode in ActionAbout Me
  • Course Outline
  • 1 - Getting Started
    • Overview
    • Connect to the LED
    • Getting Started
      • Glitch
      • The Application Template
    • Concepts in Programming
      • What is Programming?
      • Variables
      • Functions and Commands
      • Control Structures
      • Loops
      • Objects and Libraries
    • Programming Simple Web Apps
    • Exercises
      • 1.1 Buttons and Inputs
  • 2 - Internet of Things
    • Overview
    • IoT in our Apps
      • Getting Started
        • Hardware Kit
        • Brick Viewer and Daemon
      • Connect to the Devices
        • The Tinkerforge Device Manager
      • Program the Devices
        • RGB LED
        • RGB LED Button
        • OLED Display
        • Sensors
          • Humidity Sensor
          • Ambient Light Sensor
    • Components and Use Cases
    • Exercises
      • 2.1 Lights and Buttons
      • 2.2 Sensors
      • 2.3 Display
  • 3 - Artificial Intelligence
    • Overview
    • AI in our Apps
      • Google's Teachable Machine
      • Face Recognition
      • Training a Custom Model
    • Rules vs. Learning
    • Learning from Data
    • Use Cases
      • Computer Vision
        • Image Classification
        • Handwriting Recognition
    • Machine Learning Algorithms
      • Artificial Neural Networks
      • Decision Trees
      • Logistic Regression
    • Exercises
      • 3.1 Rules vs. Learning
      • 3.2 Fruits and Vegetables
      • 3.3 Face Recognition
      • 3.4 A Classifier for Iris
  • 4 - Cloud & APIs
    • Overview
    • APIs in our Apps
    • Cloud and APIs
      • Weather API
      • NASA Open APIs
      • EDAMAM Nutrition and Recipes API
    • Push Notifications
    • Exercises
  • 5 - App Project
    • Overview
    • Summer 2021
    • Summer 2022
  • Appendix
    • Other Devices
      • Motorized Linear Poti
      • Sound Pressure Sensor
      • NFC Reader
      • Motion Detector
    • UI Features
      • Realtime Charts
      • Countdown Timer
    • Digital Computers
      • Overview
      • The Binary System
      • Code Systems
      • Logic Gates
      • Binary Addition
      • From Analog to Digital
    • Cheat Sheets
    • Projects
      • IoT @ Pickup-Boxes
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  • Goals
  • Create a new Glitch project from the template
  • External libraries in the app template

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  1. 1 - Getting Started
  2. Getting Started

The Application Template

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Last updated 3 years ago

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Goals

  • You understand the different parts of the application template

  • You know which parts to change when building your app

Create a new Glitch project from the template

In this course, we use Glitch as our coding environment. Glitch allows us to create a new project from a GitHub repository. If you click on the link below, you will create a new Glitch project in your account (you must be signed in for this to work) and import the app template from GitHub:

You can start coding now. All the libraries we use in this course are already imported for you.

External libraries in the app template

https://glitch.new/github.com/winf-hsos/impacts-of-digitalization-template
GitHub - winf-hsos/impacts-of-digitalization-template: The app template for the course Impacts of Digitalization at the University of Applied Sciences in Osnabrueck.GitHub
GitHub - winf-hsos/hsos-web-helper: A library with helper functions we use in the module Impacts of Digitalization at the University of Applied Sciences in Osnabrueck.GitHub
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